City of Perdition Transitions Ownership And Takes On 1920′s Theme

The City of Perdition, a once bustling modern-day urban role-play environment with a paragraph role-play centric player-base has now transitioned ownership once again and has taken on an entirely new theme. The new 1920′s based role-play environment remains under construction and currently utilizes an array of prefabricated builds to accomplish their goal of a period-looking role-play environment.

The new owner, Effluvium gave a brief introduction to what the new City of Perdition would be. “Roleplay will be a dark and based around immigrant neighborhoods and their resident gangs, prohibition and the cynical environment of the era.” He said, continuing to elaborate, “We’ll feature a boardwalk, a grand hotel and a chinatown.”

For now though most of their plans are still in the works and Effluvium said they’d be able to say more in coming days. Shortly after my arrival in the region public access was turned off but I was able to get a few quick snapshots of the development thus far:

A view of a dock along the coast of the environment

Part of the boardwalk and beach mentioned by the new owner, Effluvium

Click here to visit. Pending re-opening.

How do you feel about the transition of ownership and new theme? Share in the comments below.

By Caitlin Phenomena

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17 Comments

Filed under News, Para-roleplay

17 Responses to City of Perdition Transitions Ownership And Takes On 1920′s Theme

  1. Pretty excited about this! Curious to see how it’ll turn out!

    • Jon Vetinari

      As the new owner of Perdition (Jon Vetinari is my display name), I am a little shocked to see these photographs here. The sim is closed and I didn’t realize anyone had taken any. I’d like those reading to know that at the time they were taken, the build was just beginning. Almost everything in this photo are just placeholders, though it is true we have a few amazing prefabs to compliment our original builds.

      Our talented building team includes Chaos Borkotron, Marcus Inkpen & Grizzy Grunt and will feature innovative mesh and partial-mesh builds, including a reproduction of the Emily Morgan hotel and other twenties-based architecture. In addition, we’re sponsoring a contest for clothing designers with a 50,000L prize to encourage clothing makers to start ramping up vintage apparel.

      Once the sim is ready to start giving previews, we’ll happily provide images for anyone who would like to see them. I hope you’ll check back with us then.

  2. This could be interesting…

    I’ve never seen anything like that, and I would love to see an old fashioned RP sim. Being the new owner/management does his/their job right, the builders and characters keep it in theme, this will likely turn out to be a good success.

    • You’ve never seen a 1920s RP sim? These sims pop up all the time and they’re horrifically boring. Nobody knows how to roleplay as someone from the 20s so they end up taking stereotypical mobster roles and add “see?” to the end of every line.

      Boring, boring, boring. The normal Perdition is snoreworthy but this sounds like a bad change that’ll alienate much of the current userbase (which is pretty significant).

      I am not sure if the owner is an alt, but if it’s not, then I don’t put any trust in someone that hasn’t even spent a month in the game. Why someone would hide behind an alt to perform this change is beyond me (although perhaps they want to shield their main account from the drama that is about to boil over) so I am inclined to believe that this person has no idea of what’s going on. The fact that all of a sudden some idiot would come in and throw away what is arguably the biggest modern roleplay city in history is completely astonishing.

      • Well I of course have to remain modest but I do think that our 1920s Berlin roleplay sim is not boring at all.
        I am sure most of our tenants, some who have lived here almost 3 years, agree.
        And we don’t have (m)any mobsters either.

      • Siren Faith

        I have not actually. Mainly because I haven’t heard of them, guess word of mouth is weak on these, that’s why sites like these as well as that Google Spreadsheet (which I discovered last month) can help one discover these. I think this could be interesting though since of course, I haven’t seen one yet, and the transition is also going to cause quite the stir.

        As for theme following, I wouldn’t be surprised, some people on SL can’t even follow simple directions to apply for a roleplay job. If the audience cooperates though it could be interesting. The only way I could see it go wrong is if everyone acts like it’s The Godfather.

        The owner, let’s hope he is an alt of the owner or someone else. I didn’t catch that, however that would’ve been a good thing to include in this article (if Caitlin happens to be reading this). Regardless, I’m just going to grab my non alcoholic drink, and save what little money I have in these hard times and roll with it. (Get what I did there?)

      • I should point out that since it’s a 1920′s RP, it will not be included in the modern roleplay list.

  3. BloodyCurseMark

    I agree with you NJenkins.1920′s sims are always bland and are not fun to RP in (If you’ve been to 1920′s Chicago,you’ll know what I mean.)Although their designs are great,people don’t know how to RP.In Chicago,everywhere I looked there were mobsters.The Berlin Project is much better than the other 1920 sims

  4. Kendra Coakes

    I believe the sim will be focused on prohibition, organized crime and what the rest of the inhabitants have to do about these factors in the sim. NJenkins, it depends on what you call boring. I think vampires and furies are boring, but that doesn’t stop their bustling population in role-play. There was a lot going on in the twenties, woman beginning to seek self-sufficient roles, the emergence of the Flapper/Roaring 20′s era, America’s first (and most likely last!) Golden Age before the Great Depression. Prostitution, Moonshining, Gangster thugs… you’re right, sir. It has been done before. But so has modern day grunge crime. Over. And over. And over again. I am embracing this with open arms because if I ever have to see one more failed sim with crappy, unoriginal ideas, I’m going to cry. Like, sob. It’s a waste of money and a tease to those of us with creative and unique ideas who are here for STORY, not being some over-powered keyboard-wielding sad sack with muscles the size of my mother’s hair in the 80′s. Believe me, it was large.

    • I don’t think that vampires and furries themselves are all too boring, just misrepresented by idiots that don’t know how to express themselves maturely. But then, that’s with most groups of people – by sexuality, race, hobbies, or whatever. I think that’s what you were saying, since you couldn’t mean vampire and furry roleplay, since there is no such thing as furry-exclusive roleplay beyond sex – anything that involves furries is adapted from another style.

      But you also contend that 20′s roleplay is not boring because although it has been done before, it hasn’t been done as much or as badly. This is wholly illogical. I mentioned that 20′s roleplay is boring because of the people that can’t function correctly therein. The fundamental problem is that the roleplayers don’t have actual, real-world experience, while the scenario (20′s-era what-have-you) demands a certain level of expertise in the subject. In contrast, totally fantasy roleplay does not demand that level of expertise because there is nothing to actually go on – everything in the roleplay is totally (or, at least, to some extent) generated by the roleplayers. You can literally do anything.

      However, 20′s roleplay (or any era roleplay based on a well-documented period of time on this planet) is not the same. You can branch out a storyline, sure, but you have to contain yourself to certain era-specific restrictions. It would be nonsensical to stray from these limitations without a totally free-form roleplay, which would turn away the core group of hardcore roleplayers that generally keep sims like this alive with an overarching story and competent administration. So in the end, you have two genres of roleplay – freeform fantasy (no requirements) and limited reenactments (requires knowledge that most people are too lazy or stupid to learn).

      Now, you do bring up modern (90′s-today) urban roleplay, which is sort of the “holy grail” amongst the two separate worlds of roleplay, since although it does require a sense of what would happen in such a situation, people live in the real world (usually) so they have real world experience on what to do. Sure, from here it branches between strictly realistic (Mascouten & Old Concord) and semi-realistic (Perdition & Crack Den) but those involved generally know how things work, although many do not (particularly the 100-height and 100-muscle idiots you brought up), which can tarnish the community as a whole. Problem is, that’s what happens with MOST people in 20′s roleplay, since they do not know nor particularly care how 20′s-era life played out in reality on a level deeper than they learned in history textbooks.

      So no, I still contend that 20′s roleplay is boring because the people involved do not have the appropriate real-world experience to roleplay realistically and knowledgeably. You wouldn’t let someone drive a train if they knew what the levers did but had no clue how the thing worked, because you’ll inevitably end up with a disaster. Same situation.

      • Well few people can be authentic and perfect at their role from the beginning, but one can learn, it is a process.
        We’ve had people living in our 1920s sim for over 3 years who have been researching the era.
        We have history classes, we share articles, we have flickr photo groups that show RL 1920s living, we have rl 1920s movies in our cinema, we share links to rl documentaries about the 1920s in Germany, we have a book club where we read rl 1920s novels, we recreat RL 1920s events, etc, etc, etc.
        As a historical consultant for movies, tv and museums, who’s job it is to make sure things are as accurate as possible, I think our roleplayers are doing a pretty decent job.
        And even the new ones, who don’t know as much yet, simply roleplay being a tourist from another country and learn as they go along.
        Sure we get the odd gangster who thinks everyone in the 1920s walked around with a machine gun, but they soon adapt, leave or get shot by our cops.
        Sure we have flappers, young wild girls who just think about having fun, but the impoverished people in the backstreets who remember the 1919 riots generally put them in their place.
        1920s people had different ideas, a different culture, but in the end they were not that different from us.

  5. Killian Barbosa

    I’d like to see what this place has in store. I tried another 20′s style RP place that was filled with rich gangsters and rich hookers, that was pretty much it. I tried to bring a little the ordinary in, someone who wasn’t a criminal or a gangster’s moll. I RPed a lower class woman who was pro Woman’s suffrage and Volstead act, Playing someone with conservative 1920s morals got me pretty much ignored. That got boring fast. I hope there’s a wider variety of character in this new endeavor.

  6. Vyvean

    I was searching “City of Perdition” and I came across your blog. I’ve been reading your reviews. I was happy to find this one. I like the basic idea behind the new theme so I went to visit. I haven’t participated in the roleplay there but the one thing I can tell you is that the build is beautiful. I walked the whole sim last night and now I am anxious to see how the play goes. Thanks for the review!

  7. DK Baxter

    Did Summer’s bikers get to Caitlin? I miss this site.

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